PlayStation 2 & 3, Xbox 360, Wii, DS, GameBoy Advance
This game looks bad, with faces drawn as if by amateur cartoonists. And Spider-Man's moves are choppy. When I play it on my PS3 the buttons aren't very responsive, so I, Spider-Man, keep getting punched in the face.
I do not like getting punched in the face.
The game gets pretty good for seven hours. You swing through the big city. You pummel guys. And you begin to think everything's swell. But halfway through, it becomes so amazingly difficult, boring and frustrating that I stopped playing it.
What a head-scratcher. The first two Spider-Man games were terrific. Mostly what Activision did here was add some new characters and scenes inspired by the third film, and update the city with new missions. The game sends you webbing between skyscrapers to carry out violent goals, kind of like a bloodless, "PG" version of Grand Theft Auto. But what's with the pressing of certain buttons in sequence, Dragon's Lair style? And what's with all this repetitive punching? Didn't anyone at Activision test-play this game?