Back in 2006, I reviewed the shooter Dead Rising for Xbox 360. Now Capcom has finally released it for Wii.
Usually, I don't review ports, but Wii desperately needs good games; most of them are putrid since Nintendo okays any dumb thing for Wii.
In Dead Rising, you portray a photojournalist trapped in a mall where zombies are rioting. You run through the realistic-looking shopping center and shoot zombies, and knock them out by swinging benches, chainsaws and mannequins at them. The craziest weapon may be the ice auger. Shove it in the torso of a zombie; the zombie's body spins on the tip of it; blood splatters.
It all looked better on Xbox 360's stronger computer, and the narrative is a bit changed. Also, Capcom fixed the "save" system. In Xbox's Dead Rising, save spots were rare. Now you can save often and not lose hours of progress. The bore is all the backtracking. To save people, you travel through AC vents, elevators and corridors. You see the same locales too much.
But the game is fun because of: odd weapons, the campy storyline and zombies that walk slow but lunge at you (perfect zombie action).