Namco Bandai (PC)
In the Warhammer universe, the Old World is constantly being tainted by the corrupting forces of Chaos. Chaos is also at work in Warhammer: Mark of Chaos, a strategy game so filled with bugs and half-assed features that one has to wonder which of the Chaos Gods - Khorne, Nurgle, Slaanesh or Tzeentch - had a hand in its misbegotten creation.
Battles located on the campaign map give you no indication of what type they might be, meaning there's no way you can properly prepare. Since siege equipment like scaling ladders or powder kegs can only be bought and assigned to units prior to choosing a battle, it might be nice to know in advance if they're going to be needed.
On the plus side, the ability to create your own army for multiplayer battles is a nice touch that keeps the flavor of the tabletop game. Even more impressive is the fact that you can modify the actual unit models, giving them different outfits, different color schemes and even different heads.
I hope that poor sales don't doom the franchise and that Warhammer II hits shelves with all the kinks worked out.