In the slick and addictive Mercenaries 2: World in Flames, you portray a mercenary who kills for money and steals giant oil tanks from rival military factions in Venezuela.
So, a typical scene goes like this. You hijack a motorcycle, drive to a military unit's forest headquarters, blow up its buildings with a rocket launcher, kill 20 or 30 henchmen, then call in a friendly helicopter pilot to snatch the military's big oil tankers and fly away.
Or if you're like I am, and you're sick of hearing about oil, you don't call in the helicopter thief. Instead, you steady the rocket launcher on your shoulder, aim at the oil tanks and blow them to smithereens. Take that, you tiresome political issue.
Mercenaries 2 is a "sandbox" game like Grand Theft Auto. You can tool around Venezuela on your own and cause as much havoc as you want, away from your central missions. The only real negative: The online gaming is only cooperative mode, and not head-to-head combat.
But the game smartly doesn't take itself too seriously. Your character says things like, "You've got the most expensive haircut here. You must be in charge."