We Love Golf! firmly embraces the fact that it is a Wii game. What I mean is, you use the Wii wand as a golf club. You stand up, you swing the wand, the golf ball goes "whee."
This sounds obvious, if you know anything about the interactivity of the Wii. But there is a tiresome little trend among other Wii games to basically ignore the interactivity of the Wii wand - even though interactivity is the Wii's most compelling feature.
Look at MLB Power Pros 2008. In that game, you don't swing the Wii wand like a baseball bat. You hold two Wii remote controls as if you were playing any other game system. You sit there. You press buttons.
I prefer the brand-new Mario Super Sluggers, where the baseball game is easy to digest with its Wii-wand interactivity. You form a team of nine Mario characters (Luigi, Princess and the rest) for baseball set on grass, on ice, in an amusement park or in a Donkey Kong jungle. You swing the wand to pitch, field, hit and run. All is right in the world.