ONLINE: Wednesday Nite at the Lab
press release: The registration link will be the same through the end of May 2021. Presentations and Q&A will be posted later on the WN@TL YouTube site.
Tonight, April 7, David Gagnon of the Field Day Lab, part of the Wisconsin Center for Education Research, will be here to share the latest on how building online-games is connecting teachers & students and speeding learning & evaluation during this pandemic year and beyond. His talk is entitled, "Only a Game Can Save Us; How Educational Games Create a Pathway toward High-quality, Low-cost, Equitable Learning for All.”
Description: Since the dawn of old crabby people, just about every media that was appealing to young curious people has been criticized. Television and the telephone, loud music, graphic novels and of course, video games all were feared to “rot kids’ brains.” If we lower our guard for just a minute and think about how well designed games work, we will see that they all, educational and entertainment alike, demonstrate fundamental theories from the cognitive and learning sciences. That’s why they work!
In this talk, we will explore some of these learning theories, then quickly turn to look at how games are very powerful educational tools that meet many of our contemporary educational needs. From the pressures for educators to move from simple memorization to complex problem solving and domain-specific practices, to the ongoing resource reductions schools face, and the recent COVID19 inspired need to move instruction online at a moment’s notice, we will see that games may perform better than we ever expected – and be a lot of fun along the way.
Bio: David Gagnon is the director of Field Day, an educational games research studio and laboratory at the Wisconsin Center of Education Research at the University of Wisconsin – Madison. Field Day has developed dozens of games across history, science, health and mathematics topics that are used by millions of students yearly worldwide.
Links:
https://www.youtube.com/watch?